Know your limits
Why not RPG Maker?
Now I know that there is RPG Maker, but honestly every RPG Maker game is like a duplicate of another. Having the freedom to create something entirely unique and yours using plain JS comes with the cost of constant headaches and debugging, but having zero headaches or errors with RPG Maker comes with the cost of creating another insignificant RPGMaker clone.
GameMaker Studio 2
What’s the current plan?
Right now, I’m learning GameMaker fundamentals. I’m almost done with “Learning the GameMaker Studio 2 Interface” video series. Next up I’ll check Godot and will figure out if its syntax is better for me. I suspect that I will stick with Godot. Hopefully in 2-3 months from now, I’ll be in a good spot to start getting more serious with my Game Development.